Cyberpunk 2077 is an architecture critique with nothing to say

Architecture Lecturer Ryan Scavnicky finds an empty critique in the video game Cyberpunk 2077.

Cyberpunk 2077 is an architecture critique with nothing to say

Ryan Scavnicky reviewed Cyberpunk 2077 in The Architect’s Newspaper.

Cyberpunk 2077 is a great example of late capitalism’s ability to turn commentary into a commodifiable aesthetic experience. Its spaces invite criticism for their incompleteness, but they also offer a sinister relationship between architecture and the plight of contemporary society.

Cyberpunk 2077 is an architecture critique with nothing to say”
By Ryan Scavnicky

Read more at The Architect’s Newspaper